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For each clip space vertex output by the vertex shader draw a line from the previous point output by the vertex shader.

So, if you output clip space vertices A,B,C,D,E,F you'll get 5 lines. Read more

每两个顶点之间画一条线,点会被复用,我们传入3个点,那么会画出2条线,分别是 AB 和 BC。如果传入 ABCDEF 六个点,那么会画出5条线,分别是 AB,BC,CD,DE,EF。阅读更多