For each clip space vertex output by the vertex shader draw a triangle from the last 3 vertices. In other words If you output 6 points A,B,C,D,E,F then 4 triangles will be drawn. A,B,C then B,C,D then C,D,E then D,E,F Read more
传入 6 个顶点,A,B,C,D,E,F,会绘制 4 个三角形。ABC,BCD,CDE,DEF。阅读更多