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For each clip space vertex output by the vertex shader draw a triangle from the first vertex and the last 2 vertices. In other words if you output 6 points A,B,C,D,E,F then 4 triangles will be drawn. A,B,C then A,C,D then A,D,E and finally A,E,F Read more

如果传入 6 个顶点,A,B,C,D,E,F,会绘制 4 个三角形。ABC,ACD,ADE,AEF。阅读更多